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Sent on a quest to rescue a princess, four clueless players must guide their players through dangerous forests, ancient ruins, and past the girl next door.
All Lodge wants is for his gaming group to finish their adventure. Unfortunately, they're more interested in seducing barmaids, mooning their enemies, and setting random villagers on fire. Desperate to rein in his players, Lodge injects two newbies into the party: a non-player character controlled by Lodge, who the power gamers immediately distrust, and the rarest gamer of all... a girl. Can the group overcome their bickering to save the kingdom, or will the evil necromancer Mort Kemnon triumph unopposed? A fun parody of fantasy films and the adventure gaming community.
The Gamers: Hands of Fate follows Cass (Brian Lewis) as he sets out to win a collectible card game world championship… and a date with Natalie (Trin Miller), one of the game's top players. Meanwhile in Countermay, a world far across time and space, Myriad (Samara Lerman) begins to suspect that fate has stacked the deck against her as she attempts to save her kingdom from a ravenous army of the undead. Set at Gen Con Indy, a massive midwest games convention, this fantasy comedy from the makers of Dorkness Rising and JourneyQuest presents a new chapter in the epic, decade-spanning tale that began in The Gamers.
Humans & Households follows a group of fantasy heroes on their day off as they sit down to enjoy a rousing role-playing game set in a mundane world of traffic lights, errant puppies, indoor plumbing, and other diabolical evils.
Natural One begins with a summons to Gary from his Canadian half-sister, Monica. She's getting married and family tradition calls for her future partner to be vetted in-game. Is he gamer enough to be worthy of the family name?
A short film originally meant to be the post credits sequence in The Gamers: Hands of Fate. This scene ties together all of The Gamers and sets the stage for what's to come.
College freshmen Debbie and Marcie are excited to start their new lives at a Pacific Northwest university but after being invited to a Zeta Omega Epsilon party the two suddenly find themselves in the strange and occult world of Role Playing Games. The duo are soon hooked on the highly addictive experience that is RPGing and the game quickly becomes a habit that consumes their lives. After Debbie’s intense pagan training through the RPGs lead her to accept an invitation to join a witches’ coven, her grades begin to plummet and she is in danger of flunking out of college. She calls on darker and deeper magical forces to use a “mind bondage” spell on her professor. Meanwhile, Marcie foolishly reads from the Necronomicon and summons Cthulhu.
With ruthless mobsters on her tail, a young woman with a split personality becomes entangled with a man on a pilgrimage across the country to scatter his brother's ashes.
Two marketing executives go "balls out" and pitch a bold full‑coverage condom sponsorship with the World Cup. After their drunken celebration in Brazil sparks a global scandal, they must outrun furious fans, criminals, and power-hungry officials to salvage their careers and make it home alive.
A movie within a movie, created to spoof the martial arts genre. Writer/director Steve Oedekerk uses contemporary characters and splices them into a 1970s kung-fu film, weaving the new and old together. As the main character, The Chosen One, Oedekerk sets off to avenge the deaths of his parents at the hands of kung-fu legend Master Pain. Along the way he encounters some strange characters.