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In the mysterious future, crystalline organisms called Gems inhabit a world that has been destroyed by six meteors. Each Gem is assigned a role in order to fight against the Lunarians, a species who attacks them in order to shatter their bodies and use them as decorations. Phosphophyllite, also known as Phos, is a young and fragile Gem who dreams of helping their friends in the war effort. Instead, they are told to compile an encyclopedia because of their delicate condition. After begrudgingly embarking on this task, Phos meets Cinnabar, an intelligent gem who has been relegated to patrolling the isolated island at night because of the corrosive poison their body creates. After seeing how unhappy Cinnabar is, Phos decides to find a role that both of the rejected Gems can enjoy. Can Phos's seemingly mundane assignment lead both Phos and Cinnabar to the fulfillment they desire?
Precocious tween Karin finds herself abandoned by her father in rural Japan. Living in a temple with her grandfather, she meets Anzu, a giant "ghost cat" and notorious layabout tasked with looking after her. Distrustful of her new guardian, Karin sabotages Anzu's odd jobs for the townsfolk and befriends the eccentric local forest spirits. In an effort to win Karin over, Anzu accidentally makes a deal with the devil, and all Hell breaks loose.
The journey of two girls trying to escape from a spell in a mythical world.
Four-year-old Shimako gets separated from her parents at Ikebukuro Station. Guided by an owl statue, she skips across Toshima Ward and embarks on a small adventure.
Home-video footage of infants playing transforms into an experimental display of rotoscope animation.
Astonishing, mysterious, eccentric, adorable, melancholic, sensual and delightful - the Volume 2 of the weird and fascinating world of Japanese independent animation which has been flourishing and stronger than ever.
An intelligent 15-year-old high school student is unexpectedly transferred to a boarding school where he opens a portal of monsters from another dimension.
A widowed field mouse must move her family -- including an ailing son -- to escape a farmer's plow. Aided by a crow and a pack of superintelligent, escaped lab rats, the brave mother struggles to transplant her home to firmer ground.
After the destruction of Nibelheim at the hands of Sephiroth, Zack and Cloud are on the run from Shinra Inc. As they make their way back to Midgar, they recall the horrible events that happened at Nibelheim, as well as fight for survival against Shinra.
Guts, an immensely strong sword-for-hire, has little direction in his life, simply fighting one battle after the next. However, this all changes suddenly when he meets and is bested by Griffith, a beautiful and charismatic young man who leads the Band of the Hawk mercenary army. After Guts joins the Band and the relationship between the two men begins to blossom, Casca, the tough, lone swordswoman in the Band of the Hawk, struggles to accept Guts and the influence he has on the world around her. While the two men begin to fight together, Griffith continues to rise to power, all seemingly in order to reach his mysterious, prophesied goals. What lengths will Guts and Griffith go to in order to reach these goals, and where will fate take the two men?