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Natsume Takashi has the ability to see spirits, which he has long kept secret. However, once he inherits a strange book that belonged to his deceased grandmother, Reiko, he discovers the reason why spirits surround him.
Kyotaro Ichikawa, a boy barely clinging to the bottom rung of his school's social ladder, secretly believes he’s the tortured lead in some psychological thriller. He spends his days dreaming up ways to disrupt his classmates' peaceful lives and pining after Anna Yamada, the class idol. But Kyotaro's not nearly the troubled teen he pretends to be…and it turns out Anna's a bit odd herself!
"If you blush, you lose." Living by this principle, the middle schooler Nishikata gets constantly made fun of by his seat neighbor Takagi-san. With his pride shattered to pieces, he vows to turn the tables and get back at her some day. And so, he attempts to tease her day after day, only to find himself victim to Takagi-san's ridicule again sooner than later. Will he be able to make Takagi-san blush from embarrassment even once in the end?
Ginko, a Mushi master, travels from place to place researching the Mushi and helping people who are suffering because of it.
First-year high school student Ai Yasumi lives on the island of Izu Oshima and loves reading manga. But after a certain turning point, she sets her sights on creating stories of her own! As she dives into the world of manga-making, Ai faces challenges, growth, and the excitement of chasing her creative dreams. Where will her creative journey take her?
Follows a young bear as he goes on exciting adventures in the forest, gets into trouble and learns new things with his friends, including Emily, Duck, Hen, Cat, and Owl. His parents are Mother Bear, who is always there when he needs her, and Father Bear, a fisherman who is often at sea. Based on books by Else Holmelund Minarik.
Kojiro Shindo is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado." A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindo, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. Who is Yaha-kui zaShunina? What does he want?
Syaoran fights to gather the scattered soul of his beloved princess Sakura, whose memories were sent adrift across space and time.
During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.
Denizens of Lux have come to call it "The City" and treat it as a sentient force. Three factions vie for control of the city: the Organo, a strictly professional conglomerate with ties to the criminal underworld in the prosthetics business; the Union, a fanatical populist group interfering with Organo's affairs; and Racan, a marauding group of Texhnolyzed youths.