Feed My Mech

PuzzleAdventureIndie

<p class="bb_paragraph" >Your mech is all that stands between you and what writhes below. <strong>FEED MY MECH</strong> is a short horror experience—venture into a dead underground colony and recover lost tech. But something is spreading through the machines… and it’s looking for a way inside your mech.</p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/e4de33a345079d56dfccbfc56348033a.poster.avif?t=1764352156" aria-label="Moving through what looks to be a tunnel." width=600 height=338 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/e4de33a345079d56dfccbfc56348033a.webm?t=1764352156" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/e4de33a345079d56dfccbfc56348033a.mp4?t=1764352156" type="video/mp4"></video></span></p><h2 class="bb_tag" >GAME FEATURES</h2><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>An Immersive Kind of Horror:</strong> You are trapped inside of a mechanical chassis, you can't move, you can't hide, you can't run.</p></li><li><p class="bb_paragraph" ><strong>Limited Vision:</strong> There are no windows to look beyond the cold metal walls of your mech. Make use of distorted, unreliable screens and maps to navigate the decaying environment.</p></li><li><p class="bb_paragraph" ><strong>Exploration:</strong> Explore the remains on what could have been a prospering community and discover secrets that may hint to what went wrong.</p></li><li><p class="bb_paragraph" ><strong>A Short Horror Experience:</strong> Can be completed in around two to three hours on the main path, but explore more if you wish, there are many secrets to find beyond that...</p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/353b527d82bb84d263d741fe61a8a872.poster.avif?t=1764352156" aria-label="Swapping to the target view to see infected remains of another mech." width=600 height=338 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/353b527d82bb84d263d741fe61a8a872.webm?t=1764352156" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/353b527d82bb84d263d741fe61a8a872.mp4?t=1764352156" type="video/mp4"></video></span></p></li></ul><h2 class="bb_tag" >PLOT</h2><p class="bb_paragraph" >The main portion of the gameplay is set within a mech provided by your employer, <i>Solance Systems</i>. They have tasked you with retrieving &quot;Signals&quot; from various remains of previous mech pilots in the area, any further information about your task is <strong>strictly confidential</strong>. Something goes wrong while you're down there, you are trapped in an old residential colony below your target location. While not intended, Solance tasks you with collecting the &quot;Signals&quot; on this lower, more hostile floor. <strong>They aren't carving an escape path for you until you do.</strong></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/6c58f0536623a9502a2a6294e0b7bc54.poster.avif?t=1764352156" aria-label="Flipping up tablet and looking at a signal inventory entry." width=600 height=338 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/6c58f0536623a9502a2a6294e0b7bc54.webm?t=1764352156" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3906110/extras/6c58f0536623a9502a2a6294e0b7bc54.mp4?t=1764352156" type="video/mp4"></video></span></p><p class="bb_paragraph" ><i>Get the signals, get out, and maybe discover what <strong>actually</strong> happened to this residential colony on the way...</i></p><p class="bb_paragraph" ></p>

  • Developer: TheManiacMartian
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