Bloksie (For Now)
<p class="bb_paragraph" style="text-align: center">This is a <strong>Blok</strong>.</p><p class="bb_paragraph" style="text-align: center"><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/5dce3e2ea671db8a28ed8e7046e83d11.poster.avif?t=1785257501" width=138 height=138 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/5dce3e2ea671db8a28ed8e7046e83d11.webm?t=1785257501" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/5dce3e2ea671db8a28ed8e7046e83d11.mp4?t=1785257501" type="video/mp4"></video></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" style="text-align: center">This is an <strong>Anti</strong>-<strong>Blok</strong>.</p><p class="bb_paragraph" style="text-align: center"><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/67185824f4958642bad0d94d77eea0c9.poster.avif?t=1785257501" width=378 height=120 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/67185824f4958642bad0d94d77eea0c9.webm?t=1785257501" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/67185824f4958642bad0d94d77eea0c9.mp4?t=1785257501" type="video/mp4"></video></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" style="text-align: center">This is your <strong>Game Board</strong>.</p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/b77df7c492573a814c9d3d2b5dcc753e.poster.avif?t=1785257501" width=768 height=544 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/b77df7c492573a814c9d3d2b5dcc753e.webm?t=1785257501" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/b77df7c492573a814c9d3d2b5dcc753e.mp4?t=1785257501" type="video/mp4"></video></span></p><p class="bb_paragraph" style="text-align: center">And this is <strong>Screech the Salesman</strong>, responsibly filing his <strong>1040.</strong></p><p class="bb_paragraph" style="text-align: center"><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/3cc199b0ca4034e68c1ebbbedcd1719f.avif?t=1785257501" width=170 height=152 /></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><strong>Bloksie (for now)</strong><i>[sic]</i> is a <strong>Tower Defense</strong> / <strong>Arithmetic 'Em Up</strong> where you try to squeeze as much <strong>Value</strong> out of your <strong>Board</strong> as possible by combining, cloning, selling, and shuffling your <strong>Blok</strong>, as increasingly menacing waves of <strong>Anti</strong>-<strong>Blok </strong>try to ruin your day. <strong>Bloksie</strong> uses an innovative structure called <strong>Levels</strong>: the game is divided into <strong>40+</strong> individual segments across <strong>6+</strong> <strong>Worlds</strong>, each being an unique brick in the house that is your journey. <i>(Never been done before.)</i></p><p class="bb_paragraph" ></p><p class="bb_paragraph" >The gameplay loop of <strong>Bloksie</strong> is really simple:</p><ul class="bb_ul"><li><p class="bb_paragraph" >You rearrange your <strong>Blok</strong> to defend yourself,</p></li><li><p class="bb_paragraph" >You watch as your <strong>Blok</strong> clash against the enemy,</p></li><li><p class="bb_paragraph" >You get <strong>Money</strong> to get more <strong>Blok,</strong></p></li><li><p class="bb_paragraph" >Every third round, you face a <strong>Boss Wave,</strong></p></li><li><p class="bb_paragraph" >And every third round, you get a <strong>Perk</strong>.</p></li></ul><p class="bb_paragraph" ><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/39dfcfb650e6ad98808eb76209c92e17.avif?t=1785257501" width=1154 height=767 /></span></p><p class="bb_paragraph" >Oh, speaking of <strong>Perks</strong>...</p><h2 class="bb_tag" style="text-align: center"><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/9efae843f781da6b9a2ad835e2138492.poster.avif?t=1785257501" width=800 height=268 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/9efae843f781da6b9a2ad835e2138492.webm?t=1785257501" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/9efae843f781da6b9a2ad835e2138492.mp4?t=1785257501" type="video/mp4"></video></span></h2><p class="bb_paragraph" >There is a lot of them. You have <strong>Perks</strong> which create <strong>Blok</strong>, <strong>Perks</strong> which trigger when <strong>Blok</strong> are created, <strong>Perks</strong> that trigger when you take damage, <strong>Perks</strong> that improve the shop, <strong>Perks</strong> which make getting diseases a valid strategy, <strong>Perks</strong> which let you get more <strong>Perks</strong>, <strong>Perk</strong> which trigger other <strong>Perks</strong> every Wave... Smash them together and see what happens.</p><h2 class="bb_tag" style="text-align: center"><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/f4921208809de19a17b490ab12f5af1b.webp?t=1785257501" width=744 height=37 /></span></h2><p class="bb_paragraph" >I hear you ask. And the truth is, this game is actually about experiencing a slow-burn narrative about corruption, betrayal, misery, and unpaid taxes. </p><p class="bb_paragraph" style="text-align: center"><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/571af84e17952dfc01db784b78821a8a.avif?t=1785257501" width=255 height=506 /></span></p><p class="bb_paragraph" >This is your arch-enemy: <strong>Professor Pecker</strong>. He created the <strong>Anti</strong>-<strong>Blok</strong> in a Petri dish, or so the ICJ arrest warrant says. You want to find him and beat him with a hammer and make him pay his taxes. On your journey, you'll find many-a world, with many-a bird, each less hinged than the last. </p><h2 class="bb_tag" style="text-align: center"><span class="bb_img_ctn"><img class="bb_img" src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3960220/extras/2820c56e1b16a241c646753e4c9dfcf4.avif?t=1785257501" width=293 height=144 /></span></h2><h2 class="bb_tag" >How many Hours of Gameplay does Bloksie have?</h2><p class="bb_paragraph" >It could take some <strong>5 hours</strong> to reach the end of the game, and <strong>12 hours</strong>, give or take, to see everything there is to see.</p><h2 class="bb_tag" >How much build variety is there?</h2><p class="bb_paragraph" >Every one of the primary Blok colors has numerous perks associated with it. There are also perks which change how you fundamentally interact with other game mechanics. Even after having completed dozens of runs, the game can still surprise you.</p><h2 class="bb_tag" >Why is the game divided in levels?</h2><p class="bb_paragraph" >Because unlike the machiavellian, time-wasting rouge-lites of today that pad out their gameplay with ascension systems and barely-different characters, Bloksie values your time.</p><h2 class="bb_tag" >OK, but why is the game *actually* divided in levels?</h2><p class="bb_paragraph" >Because I found that often it's a struggle to get into rougelikes that you enjoy playing. In many cases these kinds of games have so many avenues of gameplay that they essentially require you to make your up own goals. Not only does a level structure offer very clear progression and teach game concepts one by one, it also introduces a natural stopping point.</p><h2 class="bb_tag" >Wow! This Bloksie game sounds awesome and I really want to give you all my money! However, I promised my late father on his deathbed that I will only spend my money on gacha games. What say you to that. Huh? Huh? Huh? Huh???</h2><p class="bb_paragraph" >In a platonian sense, Bloksie could be considered a gacha game, because it has gambling and will receive content updates. It does not have anime girls (for now).</p><p class="bb_paragraph" ></p><p class="bb_paragraph" ></p>