We Are So Cooked
<h2 class="bb_tag" ><strong>IT WAS AN ACCIDENT. PROBABLY.</strong></h2><h2 class="bb_tag" ><strong>DEAD WEIGHT</strong></h2><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/31989325db4d2d46c008e0ff6f079759.poster.avif?t=1787893814" width=800 height=360 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/31989325db4d2d46c008e0ff6f079759.webm?t=1787893814" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/31989325db4d2d46c008e0ff6f079759.mp4?t=1787893814" type="video/mp4"></video></span></p><p class="bb_paragraph" >A dead body is heavy, floppy, and incredibly awkward.</p><ul class="bb_ul"><li><p class="bb_paragraph" >Solo Struggle: Dragging the body alone is slow and leaves a bloody trail.</p></li><li><p class="bb_paragraph" >Team Lift: Grab a limb each to move faster, but coordinate carefully—if you pull left and your friend pulls right, you’re going to drop him down the stairs.</p></li><li><p class="bb_paragraph" >Physics Chaos: The body snags on doorframes, knocks over vases, and slides off laundry carts. Every step is a potential disaster.</p></li></ul><h2 class="bb_tag" ><strong>THREATS</strong></h2><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/6761ae8564b1247037aaf0cc3e445840.poster.avif?t=1787893814" width=800 height=360 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/6761ae8564b1247037aaf0cc3e445840.webm?t=1787893814" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/6761ae8564b1247037aaf0cc3e445840.mp4?t=1787893814" type="video/mp4"></video></span></p><p class="bb_paragraph" >The world is watching.</p><ul class="bb_ul"><li><p class="bb_paragraph" >Civilians: If a guest sees the body, they scream. Screams attract Guards.</p></li><li><p class="bb_paragraph" >Security: They hunt noise. If they catch you with the body, it’s over.</p></li></ul><p class="bb_paragraph" >Eyes & Noses: Security Cameras watch the hallways, while Guard Dogs can sniff out the body even if it's hidden inside a locker.</p><p class="bb_paragraph" ></p><h2 class="bb_tag" ><strong>IMPROVISE YOUR ESCAPE</strong></h2><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/5c4a4561382de1a0de579fd88bab807c.poster.avif?t=1787893814" width=800 height=360 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/5c4a4561382de1a0de579fd88bab807c.webm?t=1787893814" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/5c4a4561382de1a0de579fd88bab807c.mp4?t=1787893814" type="video/mp4"></video></span></p><p class="bb_paragraph" >You have no weapons. You have no plan. You only have what you can find.</p><ul class="bb_ul"><li><p class="bb_paragraph" >Scavenge: Turn the environment into your toolkit. Find a Wheelchair to roll the body past reception. Use a Mop to clean up blood trails. Throw a Squeaky Toy to distract a guard.</p></li><li><p class="bb_paragraph" >One Hand Only: You can hold an item, OR you can drag the body. You can’t do both. You’ll have to scream at your friends to open doors for you.</p></li></ul><h2 class="bb_tag" ><strong>UNIQUE SCENARIOS</strong></h2><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/a385b63ed6297b3feb70098492960800.poster.avif?t=1787893814" width=800 height=360 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/a385b63ed6297b3feb70098492960800.webm?t=1787893814" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4258290/extras/a385b63ed6297b3feb70098492960800.mp4?t=1787893814" type="video/mp4"></video></span></p><p class="bb_paragraph" > </p><p class="bb_paragraph" >You aren't just hiding in one building. Every environment forces your team to adapt to new physics hazards and AI threats.</p><ul class="bb_ul"><li><p class="bb_paragraph" ><strong>Crowded Public Spaces:</strong> Sneak through luxury hotel lobbies and balance the dead weight on top-heavy luggage carts. Just panic quietly when a nosy maid accidentally rolls away the laundry bin you used as a hiding spot.</p></li><li><p class="bb_paragraph" ><strong>High-Security Compounds:</strong> Survive freezing, heavily guarded bunkers where getting caught means the firing squad. Throw scavenged meat to distract sniffing guard dogs, or desperately hide from a terrifying, medal-clad Marshal who patrols the halls with a booming voice and zero patience.</p></li></ul>
- Developer: The Dwarven Brothers