Greedling: 2D Boss Rush
<p class="bb_paragraph" ><strong>HearthWound is a hand-crafted 2D bullet-hell boss rush where every fight is a focused test of timing, pattern mastery, and precision dodging, built by two friends who love designing challenging, expressive boss encounters.</strong></p><p class="bb_paragraph" >No grinding. No filler. Just you, a wandering eye, and a series of handcrafted battles that reward patience, skill, and stubborn determination.</p><p class="bb_paragraph" >If you enjoy learning attack patterns, squeezing through pixel-tight dodges, and improving one attempt at a time, HearthWound delivers that satisfying <i>“one more try”</i> feeling in its purest form.</p><h2 class="bb_tag" >🎥 <strong>Gameplay Preview</strong></h2><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/d71a55e2b34afc3b0177fbcdefc2ca99.poster.avif?t=1768943101" aria-label="Mordicard Boss" width=800 height=450 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/d71a55e2b34afc3b0177fbcdefc2ca99.webm?t=1768943101" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/d71a55e2b34afc3b0177fbcdefc2ca99.mp4?t=1768943101" type="video/mp4"></video></span></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/48871ad6a182ba9d3b71c6d1d86c3178.poster.avif?t=1768943101" aria-label="Ribstribitis Boss" width=800 height=450 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/48871ad6a182ba9d3b71c6d1d86c3178.webm?t=1768943101" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/48871ad6a182ba9d3b71c6d1d86c3178.mp4?t=1768943101" type="video/mp4"></video></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/3d9fddcba645b60e0cfd3359ff38bcc0.poster.avif?t=1768943101" aria-label="Voldrux Boss" width=800 height=450 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/3d9fddcba645b60e0cfd3359ff38bcc0.webm?t=1768943101" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/3d9fddcba645b60e0cfd3359ff38bcc0.mp4?t=1768943101" type="video/mp4"></video></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" ><span class="bb_img_ctn"><video class="bb_img" autoplay muted loop playsinline poster="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/081eff57359276eb8090e9c496529e38.poster.avif?t=1768943101" aria-label="Megimegstor Boss" width=800 height=450 ><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/081eff57359276eb8090e9c496529e38.webm?t=1768943101" type="video/webm; codecs=vp9"><source src="https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/4247380/extras/081eff57359276eb8090e9c496529e38.mp4?t=1768943101" type="video/mp4"></video></span></p><p class="bb_paragraph" ></p><p class="bb_paragraph" >These GIFs show the core of HearthWound: readable patterns, clean telegraphs, tight dodges, and expressive boss design.</p><h2 class="bb_tag" >🎯 <strong>What Makes HearthWound Unique</strong></h2><h2 class="bb_tag" >🩸 <strong>Handcrafted Multi-Phase Boss Fights</strong></h2><p class="bb_paragraph" >Every boss is manually designed with unique mechanics, clear telegraphs, and escalating pressure phases. No randomness — every pattern is intentional, learnable, and challenging.</p><h2 class="bb_tag" >⚔️ <strong>Bullet-Hell Meets Soulslike Precision</strong></h2><p class="bb_paragraph" >Fast projectiles, tight iframe dodges, punish windows, and high-stakes duels define the combat. Your success comes from reading patterns and reacting with precision, not grinding stats.</p><h2 class="bb_tag" >🔥 <strong>Special Attacks & Life Recovery</strong></h2><p class="bb_paragraph" >Your main laser handles constant pressure, but your <strong>right-click Special Attack</strong> opens burst windows and counterplay moments. <br>Use <strong>Life Gain (R)</strong> mid-fight — if you dare. Healing creates openings but exposes you to risk.</p><h2 class="bb_tag" >🎮 <strong>Crisp Readability & Fair Challenge</strong></h2><p class="bb_paragraph" >Clear visuals, distinct rhythms, and intentional pacing help you survive even when the arena overflows with bullets. <br>If you take a hit, you’ll know exactly why — and how to avoid it next time.</p><h2 class="bb_tag" >💛 <strong>Made by a Tiny Team with Big Passion</strong></h2><p class="bb_paragraph" >HearthWound is built by two indie developers who grew up loving boss fights. Every pattern, sound, and visual cue is crafted with attention and heart.</p><h2 class="bb_tag" >🧪 <strong>Early Development Roadmap</strong></h2><p class="bb_paragraph" >We’re actively working on:</p><ul class="bb_ul"><li><p class="bb_paragraph" >new bosses with unique mechanics</p></li><li><p class="bb_paragraph" >more arenas and pressure phases</p></li><li><p class="bb_paragraph" >improved telegraphs and visual clarity</p></li><li><p class="bb_paragraph" >better dodging, hitboxes, and i-frames</p></li><li><p class="bb_paragraph" >additional movement and combat options</p></li></ul><p class="bb_paragraph" >Your feedback directly shapes HearthWound’s direction — thank you for being part of the journey.</p><h2 class="bb_tag" >🎮 <strong>Controls</strong></h2><p class="bb_paragraph" ><strong>Move:</strong> WASD <br><strong>Dodge / Dash:</strong> Shift <br><strong>Attack:</strong> Left Mouse <br><strong>Special Attack:</strong> Right Mouse <br><strong>Life Gain / Recover:</strong> R <br><strong>Pause:</strong> Esc</p><h2 class="bb_tag" >👤 <strong>Developers</strong></h2><p class="bb_paragraph" ><strong>Kaan Kaplan — Programming, Visuals, VFX</strong> <br><strong>Emre Işıkgör — Game Design, Programming, Audio</strong></p><p class="bb_paragraph" >We’re two indie developers building HearthWound one boss at a time. <br>Thanks for checking it out and supporting our journey.</p>